Backpack slots
Survivor gear can be found randomly when looting, from a secret passage crate, or in a golden bag (from a boss or a normal zombie). This equipment will appear in a special area above your backpack slots (when the backpack is open). Unlike normal items, picking these up costs not only rest, but food and water as well.
Survivor gear provides numerous stats, with the first and health being fixed and others semi random (you can have duplicate stats too). Each item will have between 1-3 random stats.
There are 4 types of survivor gear: bags, masks, gloves, belts. Taking a survivor item will automatically add it to the survivor gear bar, replacing an existing item of the type if need be . Clicking the icon above your backpack will toggle the item's visual on and off; this won't remove the stats however. Survivor gear now has a confirmation added to picking up survivor gear so you don't accidentally replace your well loved gear by accident. Survivor items aren't tradeable.
Survivor gear is different from clothing in many ways:
If you die completely they disappear. They won't be found in the backpack you left when you died.
You cannot add upgrade kits to them.
You can't own multiple of a type and swap between them.
Possible stats / Kit slots [ ]
While you cannot change the stats of survival gear, survivor items get their additional random stats from "hidden" upgrade kits, which are based on the gear's quality. For example, if an item below only has B battle slots, you'd never see a support or protection type buff on it. Also if an item has 2 P protection slots but only 1 B battle slot, only at most one of the extra stats can be a stat from a battle kit, but up to two could be protection based.
Survivor gear can be found from average to exceptional quality . The quality of an item effects the power of random stats, mirroring the stats of upgrade kits up to that quality (so an exceptional item can have random stats of any quality, while good quality could only have poor-good level stats). Quality does not affect the number of stats, or which random stats are given.
Bags [ ]
Note : these bags only add stats, they do not increase your inventory size.
Image
Name
Fixed Stats
Skill
Slots & Possible Stats
Handyman's bag
[Passive] Physical resistance +15%
Incendiary mine Place an incendiary mine
P P B
[Passive] Toxic resistance +%
[Attack 20%] Electric damage
[Attack 20%] Fire damage
[Attack 20%] Toxic damage
[Attack 20%] Counter-attack
[Attack 20%] Shield
[Passive] Dodge +%
[Passive] Resistance +%
[Passive] Resilience +%
[Passive] Combo damage +%
[Passive] Critical chance +%
[Passive] Physical resistance +%
[Passive] Max Health +
[Passive] Damage +%
[Passive] Aggro bonus +%
[Passive] Regeneration +%
[Passive] Cold damage +%
Medic's bag
[Passive] Healing skill +30%
Heal Heal +12 on an 4m area
S S S
[Passive] Vampiric +%
[Passive] Healing skill +%
[Passive] Stamina gain +%
[Attack 20%] Blind +%
[Attack 20%] Heal on an m area
[Attack 20%] Move speed -%
[Attack 20%] Root
[Attack 20%] Stun
[Attack 20%] Projection + 1m
Adventurer's bag
[Passive] Physical damage +15%
Melee Projection -5m, on an 5m area
B B P
[Passive] Damage +%
[Passive] Physical damage +%
[Passive] Cold damage +%
[Passive] Critical chance +%
[Passive] Critical damage +%
[Passive] Combo damage +%
[Passive] Electric damage +%
[Passive] Toxic damage +%
[Passive] Cold resistance +%
[Passive] Combo damage +%
[Attack 20%] Cold damage
[Attack 20%] Electric damage
[Attack 20%] Fire Damage
[Passive] Dodge +%
[Passive] Resistance +%
Travel bag
Stamina gain +20%
Speed Move speed +30%, for 4s
P B S
[Passive] Physical resistance +%
[Passive] Electric resistance +%
[Passive] Toxic resistance +%
[Passive] Cold resistance +%
[Passive] Resilience +%
[Passive] Cold damage +%
[Passive] Dodge +%
[Attack 20%] Projection -m
[Attack 20%] Electric damage
[Attack 20%] Toxic damage
[Attack 20%] Blind
[Attack 20%] Stun
[Hit taken 20%] Counter Attack
Jerrycan
[Attack 20%] Flammable
Throw Flammable, on an 2m area
P P B
[Passive] Fire resistance +%
[Passive] Toxic resistance +%
[Passive] Electric resistance +%
[Passive] Resilience +%
[Passive] Dodge +%
[Passive] Max health
[Attack 20%] Fire damage
[Attack 20%] Cold damage
[Hit taken 20%] Counter attack
[Hit taken 20%] Shield
[Passive] Bonus received heal +x%
[Passive] Damage on stunned targets +%
Masks / Face / Neck [ ]
Image
Name
Fixed stats
Skill
Slots & Possible Stats
Black scarf
[Passive] Physical damage +10%
∅
B B B
[Attack 20%] Cold damage
[Attack 20%] Toxic damage
[Attack 20%] Fire damage
[Attack 20%] Electric damage
[Passive] Damage +%
[Passive] Critical chance +%
[Passive] Critical damage +%
[Passive] Combo damage +%
[Passive] Electric damage +%
[Passive] Cold damage +%
[Passive] Fire damage +%
[Passive] Toxic damage +%
[Passive] Stamina gain +%
Respirator
[Passive] Toxic resistance +30%
∅
P P S
[Attack 20%] Projection +m
[Attack 20%] Blind +%
[Hit taken 20%] Counter-attack
[Passive] Toxic resistance +%
[Passive] Resilience +%
[Passive] Resistance +%
[Passive] Physical resistance +%
[Passive] Fire resistance +%
[Passive] Regeneration +%
[Passive] Stamina gain +%
[Passive] Dodge +%
[Passive] Cold resistance +%
[Passive] Aggro bonus +%
[Passive] Max Health +X
Gas mask
[Passive] Toxic resistance +50%
Toxic mine Place a toxic mine
P P B
[Passive] Resilience +%
[Passive] Resistance +%
[Passive] Physical resistance +%
[Passive] Critical chance +%
[Passive] Critical damage +%
[Passive] Fire resistance +%
[Passive] Electric resistance +%
[Passive] Aggro bonus +%
[Attack 20%] Electric damage
[Hit taken 20%] Shield
[Hit taken 20%] Counter-attack
[Passive] Cold resistance +%
[Passive] Max Health +
[Passive] Toxic resistance +%
[Passive] Physical resistance +%
[Passive] Combo damage +%
Anti-bacterial mask
[Passive] Toxic resistance +30%
∅
S S P
[Passive] Healing skill +%
[Passive] Resistance +%
[Passive] Toxic resistance +%
[Passive] Stamina gain +%
[Passive] Aggro bonus +%
[Attack 20%] Blind +%
[Attack 20%] Heal on an m area
[Attack 20%] Projection +m
[Attack 20%] Stun
War paintings
[Passive] Critical damage +30%
[Passive] Critical chance +15%
[Passive] Resistance -15%
Berserk Physical damage +25% Resistance -50%
B B B
[Passive] Damage +%
[Passive] Physical damage +%
[Passive] Critical damage +%
[Passive] Critical chance +%
[Passive] Combo damage +%
[Attack 20%] Electric damage +
[Attack 20%] Fire damage
[Attack 20%] Toxic damage
[Passive] Fire damage +%
[Passive] Cold damage +%
Scarf
[Passive] Stamina gain +15%
Escape Projection +3m on 4m area Electric damage +12, on 4m area
P B S
[Passive] Cold resistance +%
[Passive] Combo damage +%
[Passive] Fire damage +%
[Passive] Toxic damage +%
[Passive] Damage on stunned targets +%
[Passive] Max health
[Passive] Regeneration +%
[Passive] Stamina gain +%
[Passive] Electric resistance +%
[Passive] Physical resistance +%
Gloves [ ]
Image
Name
Fixed stats
Skill
Slots & Possible Stats
Medic's gloves
[Passive] Healing skill +15%
Help Heal on +24 an 5m area (It's not self heal)
S S S
[Attack 20%] Blind +%
[Attack 20%] Heal on an 3m area
[Attack 20%] Move speed -%
[Attack 20%] Projection -m
[Attack 20%] Root
[Attack 20%] Stun
[Passive] Stamina gain +%
[Passive] Healing skill +%
[Passive] Vampiric +%
Tactical gloves
[Passive] Resilience +20%
Martial art Counter-attack physical resistance -10%
B B P
[Attack 20%] Electric damage +
[Attack 20%] Fire damage +
[Attack 20%] Toxic damage +
[Passive] Combo damage +%
[Passive] Cold damage +%
[Passive] Electric damage +%
[Passive] Damage +%
[Passive] Dodge +%
[Passive] Fire damage +%
[Passive] Toxic damage +%
[Passive] Resilience +%
[Passive] Electric resistance +%
[Hit Taken 20%] Shield
[Passive] Physical damage +%
[Passive] Critical damage +%
Electric gloves
[Combo] Electric damage +7
∅
∅
B B P
[Attack 20%] Cold damage +
[Attack 20%] Electric damage +
[Attack 20%] Fire damage +
[Attack 20%] Toxic damage +
[Passive] Critical Damage +%
[Passive] Poison damage +%
[Passive] Bonus damage on stunned targets +2%
[Hit taken 20%] Shield +
Belt attachments [ ]
Image
Name
Fixed stats
Skill
Slots & Possible Stats
Handyman's belt
[Passive] Durability +15%
∅
P P B
[Attack 20%] Toxic damage +
[Attack 20%] Cold damage +
[Hit taken 20%] Counter-attack
[Hit taken 20%] Shield +
[Passive] Aggro bonus +%
[Passive] Dodge +%
[Passive] Bonus received heal +%
[Passive] Regeneration +%
[Passive] Cold resistance +%
[Passive] Resistance +%
[Passive] Fire resistance +%
[Passive] Combo damage +%
[Passive] Critical damage +%
Map
[Passive] Experience +10%
Spotting
P B S
[Passive] Max health +
[Passive] Bonus received heal +%
[Passive] Fire damage +%
[Passive] Critical damage +%
[Passive] Toxic resistance +%
[Passive] Cold resistance +%
[Passive] Resistance +%
[Passive] Physical resistance +%
[Passive] Resilience +%
[Passive] Healing skill +%
[Passive] Combo damage +%
[Passive] Dodge +%
[Passive] Damage on stunned targets +%
[Hit taken 20%] Counter-attack
[Attack 20%] Blind
[Attack 20%] Stun
[Attack 20%] Projection +m
[Attack 20%] Cold damage +
[Attack 20%] Fire damage +
[Attack 20%] Root
Flask
[Passive] Thirst -20%
∅
P P S
[Passive] Fire resistance +%
[Passive] Resistance +%
[Passive] Resilience +%
[Passive] Max Health +
[Passive] Vampiric +%
[Passive] Regeneration +%
[Passive] Aggro bonus +%
[Hit taken 20%] Shield +
[Attack 20%] Root
[Passive] Electric resistance +%
[Attack 20%] Heal on an 4m area