Camp buildings are structures you can build in your area of a Survivors' camp icon.png Survivors' camp once you have obtained the blueprints. You only start out with two buildings that you need to construct the rest: the Stock.png Stock (for storing resources), and the Blueprints table.png blueprints table (for constructing buildings from blueprints you find).

If you get a blueprint from a level up reward choice but don't choose it, it will appear again later. Blueprints that are available on level up show up every 3 levels[1] if you haven't already obtained them all.

Furniture can be moved with Shift + left click and rotated by pressing R while it's being moved.

Note: if you believe a building is missing in your camp, try the move combination everywhere in your camp (such as behind your house) to select any missing/hidden furniture.

Creating blueprints[edit | edit source]

Some buildings have their blueprints unlock only after you find 4 incomplete versions of themselves in a certain zone since v1.10. You can view your progress in zones with blueprints to unlock by clicking the map icon on the top left while in them. You can find the individual locations on the building's page.

Note that any blueprints not listed above are unlocked another way, which can be found on the tables below / their page.

Buildings[edit | edit source]

Creation buildings[edit | edit source]

These buildings let your turn resources into something. You can only ever have one of each of these.

Image Name Unlock Condition
Blueprints table.png
Blueprints table
(Unofficial name)
Getting saddled up quest reward
Kitchen stove.png
Kitchen stove Getting saddled up quest reward
Assembling table.png
Assembling table Getting saddled up quest reward
Laboratory.png
Laboratory 100 Reputation.png Reputation from Lynn Durand.
Crafting table.png
Crafting table Level up.png Level up reward choice
Sewing workshop.png
Sewing workshop Level up.png Level up reward choice
Engine-generator set.png
Engine-generator set Research workshop.png Research workshop
Research workshop.png
Research workshop Blueprint icon.png Create blueprint from incomplete versions or

Level up.png Level up reward choice

Forge.png
Forge 250 Reputation.png Reputation from Lynn Durand.

Storage buildings[edit | edit source]

These buildings stores specific resources or items.

Image Name Max
Num
Unlock Condition
Stock.png
Stock 1 Getting saddled up quest reward
Water tank.png
Water tank 4 Getting saddled up quest reward
Fuel tank.png
Fuel tank 4 100 Reputation.png Reputation from Lynn Durand.
Battery (building).png
Battery 4 Blueprint icon.png Create blueprint from incomplete versions
Materials storage (full).png
Materials storage 4 Blueprint icon.png Create blueprint from incomplete versions
Food storage (full).png
Food storage 4 Blueprint icon.png Create blueprint from incomplete versions
Storage (full).png
Storage 4 Blueprint icon.png Create blueprint from incomplete versions

Passive buildings[edit | edit source]

These buildings either require no input to perform their function, or require occasional input or tweaking.

Image Name Max
Num
Unlock Condition
Vegetable garden (empty).png
Vegetable garden 8 Blueprint icon.png Create blueprint from incomplete versions
Chicken coop.png
Chicken coop 1 500 Reputation.png Reputation from Lynn Durand.
Goat pens.png
Goat pens 1 Research workshop.png Research workshop
Solar panel.png
Solar panel 2 Research workshop.png Research workshop
Strategy table.png
Strategy table 1 Blueprint icon.png Create blueprint from incomplete versions

Miscellaneous buildings[edit | edit source]

Buildings that don't fit into other categories.

Image Name Max
Num
Unlock Condition
Bed.png
Bed 1 50 Reputation.png Reputation from Lynn Durand.
Dressing table.png
Dressing table 1 300 Reputation.png Reputation from Lynn Durand.
Doghouse.png
Doghouse 1 Gain 3/3 renown with the dog.

Unreleased / removed[edit | edit source]

Building list posted by Noisette

Unreleased statue building on Pxstardust's camp

Possible future buildings from translation files:

  • Those seen in the thumbnail to the right.
  • Various design items [1] + [2] + [3]
  • Unnamed structure that would attract infected; possibly planned but removed. In the French translation files, it is named "Sirène", translating to "Siren". [4]
  • One of the game admins has a decorative statue in their camp as seen on the right.

References[edit | edit source]

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