- For quest-only bosses, see quest boss.
Many of the "Special" type infected types also have a boss form, introduced in beta v0.52 and beta v0.54 , which looks like a "Supercharged" version except without the floating skulls. These bosses have deadly attacks and an extremely large amount of HP.
Drops[edit | edit source]
Each boss will only drop good loot (including experience and reputation) once a week. If you kill them more often, you will get poor loot. But for most players, you don't get any loot after you kill a specific boss without it resetting. Boss kill counts reset sometime on Thursday 12am UTC, after which point you can gain good loot from each of them again.
Locations[edit | edit source]
Visit the page for each boss for potential spawn locations and strategies. It appears bosses can appear in any spawn area that spawns infecteds with a legendary infected level[Confirm] (which includes secret passages as well as other locations around the map).
List[edit | edit source]
|Catapult||Sacramento Suburbs||Summons exploders and basic infected to attack players.||Throws a gas canister that explodes and deals fire damage in a 3m radius.|
|Unstable||Walker River||Counter attacks with fire and toxic elements.|
|Crawler||Downtown Santa Rosa||Summons mini crawlers to protect itself.||Inflicts a painful bite.|
|Puker||Bodega Bay||Vomits and does elemental damage (toxic, fire or ice) in a 5m radius.|
|Avenger||Sunset Mall||Becomes angrier the more damage it takes.|
|Protector||Highway 99||Summons minions and protects them from damage.|